At first glance, the display looks familiar: rolling computer-generated terrain unfolding to mountains in the distance, a contour-hugging grid providing a sense of depth, while overlaid symbology informs and guides the pilot. The idealized three-dimensional world presented by synthetic vision is becoming known to civil pilots but, “flying” over Salt Lake City in a Rockwell Collins-built military-helicopter simulator, closer examination of the displays reveals a level of detail not seen ...


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